VFX legacy methods of pairing photographs, geospatial data, and point clouds are time consuming, expensive and labor intensive.
Mosaic’s mobile mapping cameras collect data
Our models are
and only increasing. Don’t get left behind in building a virtual world of your assets; digital content in entertainment is up to 80-90% of budgets now.
Margins are low. Secure the highest quality assets to compete with the increasing number of VFX studios.
When capturing large outdoor spaces, data collection and processing require significant time and budget.
You never quite know what you need at the start of a project, meaning you could you might not collect all of the necessary data.
Build virtual worlds which are realistic, easy to modify upon request, and ultimately give viewers a more intense experience.
accurately reconstruct the context of the scene
add depth and life into assets
better, larger backgrounds options in post production
exquisite details for LED stages
deliver the action which the audience is expecting
overlapping images provide more robust object tracking
See the power and grace of Mosaic’s VFX solution for creating extremely realistic 3D reconstruction and 3D models – perfect for the virtual worlds in cinema, video gaming, and other media platforms.
Get better quality results faster and at more competitive costs
Stay competitive with more efficient data collection for more options in post production
Save on time and energy by eliminating unnecessary tasks and focusing on more important ones
Envision what the final product will look like during production. Make changes in real time, see effects, modify.
Our 360° mobile mapping cameras and data collection services are better positioned to collect a larger amount of data, thereby expanding the environments and decreasing the workload for VFX artists in later stages. On top of that, they are:
Collect image data in minutes rather than days
All you need is one vehicle and one driver
Achieve HDRI for more realistic environments
than LiDAR plus photography.
Whether in developing a new video game, updating an old one, designing the set for the next animation blockbuster, visual effect artists need to create realistic environments.
Customers and users are demanding ultra high resolution, realistic scenes which make them feel that they are in the game or film. It adds to the intensity of the game, increasing both the thrill of the experience as well as the retention of the user.
With Mosaic’s 12K resolution and 22K resolution cameras, directors and artists can rest assured that they have collected the highest resolution images to use later. They can confidently collect the data once and reference it later on.
With one 360-degree camera that possesses overlapping sensors around the body of the camera, it is possible to achieve this in a meaningful way and lead to more robust object tracking and recognition.